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Showing posts with label reading. Show all posts
Showing posts with label reading. Show all posts

Tuesday, February 18, 2014

More Free iPad Apps: Pocket Law Firm, History Maps, Think Fast, and Undecided



Pocket Law Firm is excellent for practicing reading comprehension and learning the basics of constitutional law. Player may refer to the constitutional amendment cheat sheet as many times as necessary to play the game, but this repetition will eventually help students memorize the amendments as they apply them to cases. The object of the game is to match potential clients with lawyers who specialize in certain amendments. When a person enters the law office, the player must tap on the character and read the person's story, then determine whether this merits legal action. If the client has a constitutional right to take the case to court, the player finds the appropriate lawyer to take the case. As the lawyers win cases, Prestige points add up, allowing the player to buy additional lawyers and office furniture that makes the clients more likely to wait patiently to speak to someone. Clients will not wait forever, so part of the challenge is to attend everyone in a timely manner.
Update: I used this in my classes with great success. Before the students used the app, I asked them to list any constitutional amendments or constitutional rights they remember learning in their history class. The responses were less than what I had expected. After playing the game for about 30 minutes, I asked the students to add to their written list, and they recalled at least five additional amendments they did not know (or remember) at the beginning of class. They have been asking to use this app every day since.


The History Maps app incorporates history and geography. I plan to use this app as a starting point for online research; students can find maps of the tallest buildings from the end of the 19th century, for example, and research one of these structures. I prepared several questions that will challenge students to interpret visual information from the maps.
Think Fast is another app for both ELA and Social Studies. Players choose a character that moves along a route in Boston as they correctly answer questions about American history.
I needed a versatile, free app for choosing students for our debate. Finding electronic spinners was more difficult than I had anticipated, but here's the perfect app: Undecided. Roll dice, flip a coin, spin the wheel, draw straws, or generate a random number (and if those aren't enough, buy the digital rock, paper, scissors function).


Monday, November 25, 2013

Subtext iPad App: Share, Annotate, and Discuss Texts with Students Instantly

Before writing a review of an app, I usually withhold my verdict until my students have used it. This time, I cannot wait to write a pre-emptive review of Subtext, another free app that will enhance students' interaction with texts through annotations and class discussions. Learning how this app work takes some time, at least it took me a while to navigate through the features, but once I discovered how to choose a text, create groups, and share the texts and assignments with students, I was inspired to think about its application in my class.

The first step to creating an assignment in Subtext is to choose the text. Using "Tap to add books & articles," I found an article through our school's links to reliable sources and then added the page to the app library. Then I created a group (I could have done this first) for one of my classes. I shared the article with this group and then shared with them an assignment that instructs them to highlight and discuss details that support the main idea.
At first glance, this app seems to be a great enhancement to text annotations and group discussions. I will post my reviews after using this with my students.

Note: The features for annotation are similar to Nook and Kindle apps.
Have you used this app with your students? Leave a comment with examples or suggestions!

Monday, April 22, 2013

More free iPad eduational apps

Five educational apps recently caught my attention. Three are by McGraw-Hill: Grammar Wonderland 1, Grammar Wonderland 2, and Word Wonderland. Two are from exploratoriaum.edu: Sound Uncovered and Color Uncovered. All five apps require students to read and interact with the app, and they should hold students' attention.
McGraw-Hill Wonderlands


Word Wonderland challenges players to match phonetic sounds with words (such as matching "shop" with short "o."). The title "Wonderland" refers to the maps students move along in different worlds. If you are teaching students phonetic spelling strategies by using a program like Reading Horizons, for example, this would be a fun review activity.
Word Wonderland

The Grammar Wonderlands are similar--players choose a character and world, and as they win each level, by flying a plane into plural nouns or feeding a polar bear the common noun, etc., they progress across a map. These games are obviously aimed at young readers, but with older students who struggle with reading and writing, this would be a fun review of basic grammar.

Exploratorium
The Exploratorium is "an interactive museum of science, art, and perception located in San Francisco." Their brilliant apps are educational for any age. One of my favorite Sound Uncovered interactive articles is "How Old are Your Ears," which allows students to measure their hearing on a sliding scale and then encourages them to read more about how loud music and age contribute to hearing loss. Color Uncovered also has several dazzling optical illusions and surprising facts.